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DALL·E 2024-05-31 00.19.12 - A cyberpunk scene in New York City with towering skyscrapers

MY skills

 

Drawing from my experience at Full Sail University, I specialize in Blueprinting, Level Design, and HUD & UI Design. From conceptualizing intricate gameplay mechanics to crafting immersive environments and intuitive interfaces, I excel in creating captivating gaming experiences that engage players on multiple levels.
 

BLUEPRINTING

Experienced in Unreal Engine Blueprinting, I transform design ideas into complex and engaging gameplay mechanics.

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  • Logic and Flow Control

  • Functions and Events

  • Replication and Networking

  • Blueprint Interfaces

  • Animation Blueprinting

  • Widget Blueprinting

  • State Machines

  • Blueprint Optimization Techniques

  • State Machines

  • Debugging and Troubleshooting

 

LEVEL DESIGN

Crafting immersive game environments, I balance challenge and exploration for player engagement.

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  • Player Agency

  • Landmarks

  • Environmental Storytelling

  • Level Flow

  • Progression Framework

  • Introduce, Practice, Master (IPM)

  • Creating a Challenge without

  • Punishing the Player

  • Level Pacing

  • Player Feedback

 

HUD & UI DESIGN

Designing intuitive interfaces, I enhance immersion and usability with visually appealing designs.

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  • UI Layout and Composition

  • Visual Design Principles

  • Color Theory and Palette Design

  • Iconography and Symbol Design

  • User Feedback and Interaction

  • Accessibility and Inclusivity

  • Prototyping and Wireframing

  • UI Animation Blueprinting

  • HUD & UI Localization

 

Unreal Engine

Confluence

Jira Software

Microsoft

Office 365 Suite

Chris Cieza

Visionary Game Design Entrepreneur | Crafting Concepts into Immersive Gaming Experiences, Shaping the Future of Interactive Entertainment | Game Designing Program (Online) @ Full Sail University

Contact Info

‭+1 (631) 838-0463‬

Social Links

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